AI Insights · Timothy · January 2022
Top 5 Hybridcasual Games on Android in UAE Q4 2021
Discover the performance trends of the top 5 hybridcasual games on the Android platform in the UAE during Q4 2021, based on data from Sensor Tower.
During the fourth quarter of 2021, the top 5 hybridcasual games on the Android platform in the United Arab Emirates showcased varied performance trends in terms of weekly downloads, revenue, and active users. The data, compiled by Sensor Tower, provides valuable insights into how these games fared over the period.
Rush Royale: Tower Defense TD from MY.GAMES B.V. saw a notable fluctuation in weekly revenue, starting at approximately $3.2K in late September and experiencing a peak of around $5K in mid-December. Weekly downloads were mostly stable, averaging around 300 to 650, while weekly active users showed a gradual increase from 1.6K to over 2.8K by the end of November before slightly dipping to 2.1K in late December.
Art of War: Legions by Fastone Games HK had a varied revenue pattern, with weekly revenue peaking at $3.2K at the start of the quarter and then fluctuating around $800 to $1.9K for the rest of the period. Downloads remained relatively low but steady, ranging between 168 and 633 weekly. Active users started at 3.7K, saw a slight drop mid-quarter, and ended the year at around 2.3K.
Sniper 3D:Gun Shooting Games from Wildlife Studios showed strong weekly downloads, peaking at nearly 4K in mid-December. Revenue demonstrated a positive trend, starting below $600 and rising to over $1K by the end of December. Active users were consistently high, hovering around 24K to 28K throughout the quarter.
Archero by Habby had modest revenue figures, mostly staying between $300 and $500, with a peak of $529 in late December. Downloads were relatively low, ranging from 39 to 67 weekly. Active users saw a slight decline from 2.6K at the start of the quarter to around 1.9K by the end of December.
Lastly, Bricks Ball Crusher from PoseidonGames had revenue ranging from $230 to $583 weekly. Downloads dropped significantly from nearly 1K at the start of the quarter to as low as 28 by the end of December. Active users experienced a decline from 9.5K to around 5K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.